1 · Mission
Combined total of all rolls must meet or beat this.
Edit the mission board
Changes here are saved for everyone. You need the edit key.
2 · The checks
Enter the skills the DM is calling for — one per roller. The planner works out who takes which check.
3 · Assignment
Treasury
0
gold on hand
Enter rewards as a positive number. “Spent” is subtracted for you.
Ship upgrades
Buying an upgrade pays for it out of the treasury and switches its bonus on. Only installed upgrades affect the odds.